10/29/2023 0 Comments Make a bump mapStill on the view port rendering, now go to renderer>high quality rendering. (NOTE To see a bump map or a normals map in the view port, on the view port menu, go to shading>hardware texturing. Displacement maps, because of their longer render time, are mostly used on objects that need high level detail. Normal maps are used more in low poly games. Bump map renders faster but you do lose quality. Normal maps are like bump maps, as in the way they both trick the light, but normal maps actually change the surfaces normals and bend the light. What Is The Difference Between Displacement And Bump Maps?Ī displacement map is real geometry (polygons), while a bump map is tricks of light to make it look like it has real geometry. Step one -Create a sphere by going to create>polygonal primitives>sphere. This is just an overview tutorial on both subjects, and will teach the basic attributes of both of them. This tutorial will teach you the differences of displacement and bump maps and normal maps and how to assign them to a shader and a model.
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